1415T2g1 South Korea/Project Teams/Team 5/Companies/VisualDart
About Us | Our Companies | Our Reflection |
Date | Action |
---|---|
02 Feb 2015 | Emailed CEO and he replied immediately to arrange a data |
08 Feb 2015 | Confirmed date and location with CEO |
Contents
Visual Dart
About Company
Established in 2001, Visual Dart is pioneered by founder , Lee Jae Yoon, Brian. Visual Dart was the first game graphic design company in Korea. He juggled between networking with companies and dealing with clients while building up the company's reputation.
In the early years of Visual Dart, projects mainly came from non-gaming industries. It was only until 2005, Visual Dart started to get involved in the game graphic scene for projects such as Corum Online.Over time, Visual Dart started receiving projects from large Korean companies such as Nexon and NCsoft as well as clients in the region(eg. Tencent). In 2010, Visual Dart was the only company to receive the Venture Certification provided by Korea Technology Finance Corporation.
About the Founder
During a Skype conversation with Mr Lee, he mentioned had an interest in arts and design at a young age. He graduated from Dankook University, majoring in Computer Science. But soon after his service in the air force, he decided that he should be an artist. Along with 3 of his friends, they started Vert and that was his first job as a graphic designer.
Vision & Mission
Mission : To utilize “game graphic solution” to produce high-quality creative projects with passionate, energetic, professional and strategic team players.
Vision : To be world renown through matching digital design with limitless dreams and new joy.
Learning Points
Going Solo : How does Mr Lee cope with the challenges of going solo in the startup ?
Intellectual Property: How does Mr Lee keep tabs on design infringements and how does he protect the products of his company in Korea.
Game Graphic Development Lifecycle : What are the steps in designing a character or an environment? What are the creative processes involved to produce user-friendly UI
Gaming Industry : With the huge gaming development market in Korea, how does Mr Lee remain competitive?
References
http://www.visualdart.com/eng/sub1/sub1_1_3.html
P.S <insert more sections based on the research>