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Despite that, we could give an end product that satisfied the client and the disabled friends as we always made sure what we had was what they required and what was needed to add in to that to best suit the clients' expectation by performing regular UATs with FDS.
 
Despite that, we could give an end product that satisfied the client and the disabled friends as we always made sure what we had was what they required and what was needed to add in to that to best suit the clients' expectation by performing regular UATs with FDS.
 
=== Project Achievements ===
 
=== Project Achievements ===
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The use of '''SCRUM framework''' has helped us a lot in achieving our project goals.  Sprint Planning Meetings at the beginning of each sprint were a great help as we could have a proper planning on what tasks should be done during the particular sprint, who would take charge of the particular task and how much time should be allocated for that task.  This allowed us more flexibility while reducing a lot of inefficiency.  Similarly, Sprint Review Meetings at the end of each sprint also helped us in making sure that we had completed the sprint successfully and as planned.
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We could implement the Artist Profile, one of the most important features of our application, with fewest possible challenges by making use of Ajax.  Now, the Top Admin or the Admin Assistant will not need to type in the profile of the artist every time they add in a new product.  They can just type in the first few characters of the Artist's name and all the suggestions will be shown.  As they choose one Artist from the suggestion list, the photo of the Artist and Profile will be auto generated and shown on the product page of the storefront.
  
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== Project Management ==
 
== Project Management ==
 
=== Project Schedule ===
 
=== Project Schedule ===

Revision as of 22:18, 24 November 2010

Project Progress Summary

As we are already approaching the end of our Project for FDS, our team has done everything we were determined to do since the beginning of the project and most importantly, every single thing our client expected from us. During these 2 months, we did 2 more UATs and one User Study which will be further elaborated in Testing section.

Project Highlights

An unexpected change in requirement took place during this stage. After our second UAT with the client, the client wanted the characters initially involved in the system and their roles to be changed.
At first, our system has "Admin" who will oversee the overall application and "Sellers" who will upload and sell their own products. But after that test, the client, in consideration of better privacy and efficiency issues, wanted us to modify in a way where "Admin" became "Top Admin" with the role unchanged, "Seller" became "Admin Assistant" who will be assisting the "Top Admin" in some administrative matters and uploading products made by "Artist", a new character of the story.
This was the biggest and the most significant change made by the client throughout the project. This change took us quite a while as we had to add in more features to the existing solution to make it work in the exact way the client wanted.

Project Challenges

The biggest challenge our team has faced throughout this project is the lack of details in business requirements. For every general requirement the client wanted in the application, we had to think of every possible solution for that as the requirements were not specifically stated.
Despite that, we could give an end product that satisfied the client and the disabled friends as we always made sure what we had was what they required and what was needed to add in to that to best suit the clients' expectation by performing regular UATs with FDS.

Project Achievements

The use of SCRUM framework has helped us a lot in achieving our project goals. Sprint Planning Meetings at the beginning of each sprint were a great help as we could have a proper planning on what tasks should be done during the particular sprint, who would take charge of the particular task and how much time should be allocated for that task. This allowed us more flexibility while reducing a lot of inefficiency. Similarly, Sprint Review Meetings at the end of each sprint also helped us in making sure that we had completed the sprint successfully and as planned.

We could implement the Artist Profile, one of the most important features of our application, with fewest possible challenges by making use of Ajax. Now, the Top Admin or the Admin Assistant will not need to type in the profile of the artist every time they add in a new product. They can just type in the first few characters of the Artist's name and all the suggestions will be shown. As they choose one Artist from the suggestion list, the photo of the Artist and Profile will be auto generated and shown on the product page of the storefront.

Project Management

Project Schedule

Iteration Functional Requirement Planned End Date Actual End Date Comments
8 Customer Relationship Management 3 Oct 9 Oct As we all were still influenced by midterm workloads, we started this iteration pretty late
Tell Friends/A Friend 7 Oct 7 Oct As per planned
9 Report Generation 9 Oct 13 Oct It took Erene quite a long time to get familarize with the logic of report generation
10 Shipping Module 13 Oct 20 Oct Actually, we had pushed this function back to this iteration as we had already run out of time to start working on it in teration 9
UAT 2 2 Nov 25 Oct We decided to have a UAT focusing on the complete application (excluding the additional factors) and so, had the test earlier in iteration 10 than planned
Implementing Additional Factors 30 Oct 30 Oct As per planned
11 User Study (Additional Test) - 10 Nov -
UAT 3 (Additional Test) - 13 Nov -
12 Preparation for final presentation 22 Nov 22 Nov As per planned

Project Metrics

Detailed Calculation Methods and Action Plans for each metric can be seen here.

Project Risks

Risks Likelihood Impact Risk Level Mitigation Plans
Look and feel of the application does not meet the end users’ needs Low Moderate Low Perform UAT with the real end users and gather feedback to ensure a design that appeals to them
Maintenance of the system by the client Low Low Low Schedule some trainings for the client/admin of the system at the end of the project

Technical Complexity


Quality of Product

Product Deliverables

Quality

Deployment

Testing

UAT 2 with client
We had our second UAT after we have come up with a complete e-Commerce system. Compared to UAT 1's feedback, this second one is really satisfying to the client as well as to us. There was only a couple of very minor neutral comments on the application and the client was very pleased with the improved UI and simplified admin tasks.
User Study with SMU students
This study was not planned in the initial schedule but we felt that it is crucial for us to know how customers might react to the look and feel of the site. And we think we did the right think by conducting this study as we got a lot of constructive and interesting feedback that are useful for both the project owner and us.
UAT 3 with client
We must say this last test made us more confident about the usability of our end product for our client and the organization FDS.

You can compare all those test results and see the responses from the user study here.

Reflection

Team Reflection

Benjamin Gan Reflection


Go To

Main Page
Midterm Wiki