Difference between revisions of "Team Motiva Final"

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===Team Reflection===
===Team Reflection===
<b>M</b>anage ongoing changes to business requirements<br>
<b>O</b>n schedule with our projected timeline<br>
<b>T</b>o provide the best alternatives whenever necessary<br>
<b>I</b>nteraction with Client on a regular basis<br>
<b>V</b>alue add with subtle implementation of HIG Principles<br>
<b>A</b>ssuring the quality of work delivered<br>
===Individual Reflection===
===Individual Reflection===
===Sponsor Comment===
===Sponsor Comment===

Revision as of 15:05, 15 November 2011

Project Progress Summary

Project Challenges

The team has learned how to translate business requirements into a IT solution. As the team is using Objective C and wants to submit the application to the app store, we have to adhere to Apple's iOS Human Interface Guidelines (HIG).

When developing the application, our client wanted a checkbox to be implemented. However, this could not be fulfilled in the iOS environment as it's against the HIG. Any attempt to go against HIG would means our application would be rejected when submitting for reviewal.

Another issue our team faced is the accepting credit cards in PayPal. However, B1G1 does not have SSL server and though we could get the PayPal to accept credit cards in sandboxed environment, the actual implementation would be longer than the expected as we need to code on both the SSL server and the application. Given the short timeframe, the app that we submitted only accepts PayPal accounts.

Project Achievements

Project Management

Project Schedule (Plan VS Actual)

Refer to main wiki page for detailed information.

Project Metrics

To know more on how we manage our schedule, click here.
Schedule Metric:
Final Time Mgmt SPI.png

Bug Metrics

To know more on how we manager the bugs, click here.
Bugs Mertic:

Technical Complexity

Quality of Product

Project Deliverables

Stage Specification Module
Project Management Scope Management Motiva Scope Management
Time Management Motiva Time Management
Quality Management - Bug Metric Motiva Bug Metric
Quality Management - UAT Motiva UAT
Communication Management Client & Supervisor Meeting Minute
Requirements Navigation Flow Navigation Diagram
Story Boarding Story Boarding PDF
Analysis User Interface Prototype User Interface PDF
Use Case Diagram Motiva Use Case
Schema Diagram Motiva Schema Diagram PDF
Sequence Diagram Motiva Sequence PDF
Design ERD Motiva ERD PDF
Archiecture Diagram Motiva Arch. Diagram
Testing Test cases All test cases used through iteration
UAT 1 UAT 1 guide
UAT 2 UAT 2 guide


We had designed all our database transactions with REST web services. As such, when B1G1 wants change the type of information to be displayed to the users, they just need to alter the web service and does not need to be submitted to App Store for reviewal again.


Click here for the architecture diagram

During the entire phase of development and testings, our team are connected to B1G1's staging database. 6 devices were deployed during internal testings, UAT 1 and UAT 2. As our application can only de deployed to iPhones, we could not provide a direct link for our client. We could only do so when we met with our client during meetings and push the application into their respective phones.


We had a total of 16 test plans and 2 UATs. Each test plans have approx 15 test cases each and should any bugs found during the testing phase, the team would log them with the bug metric. Refer to here on more information of our test plans and test cases


Team Reflection

Manage ongoing changes to business requirements
On schedule with our projected timeline
To provide the best alternatives whenever necessary
Interaction with Client on a regular basis
Value add with subtle implementation of HIG Principles
Assuring the quality of work delivered

Individual Reflection