IS480 Team wiki: 2012T1 M.O.O.T/Project Overview/Deliverables
|Project Description||Project Goals||Client's Requirements||Deliverables||Learning Outcomes|
The following story boards depict the scenarios in a more detailed manner:
The wall will not display anything while it’s on idle and only activate once shoppers walk across the field of view of the Kinect. Once a shopper is captured by Kinect sensor (based on proximity to sensor and degree of deliberate movements), visual display and sound will be played, following shopper as he walks past. There will be random display requesting shoppers to stop to interact with AlterSense
Scratch & Win
When a shopper walks past AlterSense, he may be intrigued by the visualizations that are creating a trail behind him and would pause for 2 seconds. As the visualizations fade away, two characters appear by his side and start engaging him in a conversation. They persuade the shopper to choose between one of them. The shopper would make a decision by performing an action proposed by either character. Promotion will be given at the end of the story and the screen fades out.