Difference between revisions of "Software Development"
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Latest revision as of 21:40, 27 August 2020
Synopsis
This course provide opportunity for you to
- Develop an IT system that satisfies a list of functional and quality requirements with a team.
- Experience an iterative software development lifecycle using a methodology such as agile RUP, eXtreme programming or SCRUM.
- Apply project management skills.
Examples:
- Application development – build a working system, prototype or proof of concept. Students will develop a new application or build upon/integrate existing applications into a new system. Working in teams they will experience in the life cycle of a system from concept through delivery. They will deliver a working system that addresses a real problem.
- Technology prototype – experiment by evaluating the capabilities of similar or competing technologies addressing a business-IT problem. The focus here is a deep understanding and benchmarking of existing technology or applications.
Project deliverable:
- Application project: 1) a system prototype; 2) documentation of the system
- Research project: 1) a system prototype; 2) an implementation and evaluation report