Difference between revisions of "Software Development"

From IS Project Experience
Jump to navigation Jump to search
m (Protected "Software Development" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
 
(No difference)

Latest revision as of 21:40, 27 August 2020

Synopsis

This course provide opportunity for you to

  • Develop an IT system that satisfies a list of functional and quality requirements with a team.
  • Experience an iterative software development lifecycle using a methodology such as agile RUP, eXtreme programming or SCRUM.
  • Apply project management skills.

Examples:

  1. Application development – build a working system, prototype or proof of concept. Students will develop a new application or build upon/integrate existing applications into a new system. Working in teams they will experience in the life cycle of a system from concept through delivery. They will deliver a working system that addresses a real problem.
  1. Technology prototype – experiment by evaluating the capabilities of similar or competing technologies addressing a business-IT problem. The focus here is a deep understanding and benchmarking of existing technology or applications.

Project deliverable:

  • Application project: 1) a system prototype; 2) documentation of the system
  • Research project: 1) a system prototype; 2) an implementation and evaluation report