Difference between revisions of "Software Development"

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=== Project type ===
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=== Synopsis ===
 
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This course provide opportunity for you to
*Solution design project (IS480 style) and implement the design: 4~6 members, industry project with external sponsor. A full-stack implementation (either web/mobile application).
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* Develop an IT system that satisfies a list of functional and quality requirements with a team.
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* Experience an iterative software development lifecycle using a methodology such as agile RUP, eXtreme programming or SCRUM.
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* Apply project management skills.
  
 
=== Examples: ===
 
=== Examples: ===
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# Application development – build a working system, prototype or proof of concept. Students will develop a new application or build upon/integrate existing applications into a new system. Working in teams they will experience in the life cycle of a system from concept through delivery. They will deliver a working system that addresses a real problem.
  
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# Technology prototype – experiment by evaluating the capabilities of similar or competing technologies addressing a business-IT problem. The focus here is a deep understanding and benchmarking of existing technology or applications.
  
 
=== Project deliverable: ===
 
=== Project deliverable: ===
 
*Application project: 1) a system prototype; 2) documentation of the system
 
*Application project: 1) a system prototype; 2) documentation of the system
 
*Research project: 1) a system prototype; 2) an implementation and evaluation report
 
*Research project: 1) a system prototype; 2) an implementation and evaluation report

Latest revision as of 21:40, 27 August 2020

Synopsis

This course provide opportunity for you to

  • Develop an IT system that satisfies a list of functional and quality requirements with a team.
  • Experience an iterative software development lifecycle using a methodology such as agile RUP, eXtreme programming or SCRUM.
  • Apply project management skills.

Examples:

  1. Application development – build a working system, prototype or proof of concept. Students will develop a new application or build upon/integrate existing applications into a new system. Working in teams they will experience in the life cycle of a system from concept through delivery. They will deliver a working system that addresses a real problem.
  1. Technology prototype – experiment by evaluating the capabilities of similar or competing technologies addressing a business-IT problem. The focus here is a deep understanding and benchmarking of existing technology or applications.

Project deliverable:

  • Application project: 1) a system prototype; 2) documentation of the system
  • Research project: 1) a system prototype; 2) an implementation and evaluation report