Difference between revisions of "Gambling Behaviour Pattern Analysis Documentation"

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[[AY1516_T2_Sport_Betting_at_Singapore_Pools|<font face ="Century Gothic" color="#FFFFFF"><strong>THE SPONSOR</strong></font>]]
 
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[[AY1516_T2_Sport_Betting_at_Singapore_Pools_Team|<font  face ="Century Gothic" color="#FFFFFF"><strong>THE TEAM</strong></font>]]
 
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[[AY1516_T2_Sport_Betting_at_Singapore_Pools_Project_Overview|<font face ="Century Gothic" color="#FFFFFF"><strong> THE OVERVIEW</strong></font>]]
 
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[[AY1516_T2_Sport_Betting_at_Singapore_Pools_Project_Management|<font  face ="Century Gothic" color="#FFFFFF"><strong>THE MANAGEMENT </strong></font>]]
 
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[[AY1516_T2_Sport_Betting_at_Singapore_Pools_Documentation|<font  face ="Century Gothic" color="#007BBD"><strong> THE DOCUMENTS</strong></font>]]
 
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==<div style="background: #007BBD; line-height: 0.3em; border-left: #007BBD solid 13px;"><div style="border-left: #45E98F solid 5px; padding:15px;"><font face ="Century Gothic" color= "white" size="5">Project References</font></div></div>==
 
 
1. Report of Survey on Participation in Gambling Activities Among Singapore Residents, 2014. (2015).
 
 
2. Singapore Pools Official Website. (n.d.). Retrieved January 14, 2016, from http://www.singaporepools.com.sg
 
 
3. Faregh, N., & Leth-Steensen, C. (2011). The gambling profiles of Canadians young and old: Game preferences and play frequencies. International Gambling Studies, 11(1), 23–41.
 
 
4. Gainsbury, S., Sadeque, S., Mizerski, R., & Blaszczynski, A. (2012a). Wagering in Australia: A retrospective behavioural analysis of betting patterns based on player account data. Journal of Gambling Business and Economics, 6(2), 50–68.
 
 
5. Raftery, A., & Dean, N. (2006). Variable Selection for Model-Based Clustering. Journal of the American Statistical Association, 101(473), 169 –177.
 
 
6. Gainsbury, S., & Russell, A. (2013). Betting Patterns for Sports and Races: A Longitudinal Analysis of Online Wagering in Australia. J Gambl Stud (31), 17–32.
 
 
7. MCYS (2005). More than Half of Singapore Gambles; But Only 2 in 100 at Risk of Gambling Addiction.
 
 
8. Mizerski (2011). Lessons from an Analysis of Online Gambling Behaviour. Achieve Internal Excellence. University of Western Australia.
 
 
9. National council On Problem Gambling (2015). Report of survey on participation in gambling activities among Singapore residents 2014. 2–18. 
 
 
10. Stone, M. (2006). Choosing Colors for Data Visualization. Perceptual Edge.
 
 
11. Few, S. (2004). Common Mistakes in Data Presentation. Perceptual Edge.
 
 
12. Few, S. (2004). Elegance Through Simplicity. Perceptual Edge.
 
 
13. Few, S. (2005). Bad Graphs: The Stealth Virus. Perceptual Edge.
 
 
14. Few, S. (2005). Intelligent Dashboard Design. Perceptual Edge.
 
 
15. Few, S. (2006). Data Visualization: Rules for Encoding Values in Graph. Perceptual Edge.
 
 
==<div style="background: #007BBD; line-height: 0.3em; border-left: #007BBD solid 13px;"><div style="border-left: #45E98F solid 5px; padding:15px;"><font face ="Century Gothic" color= "white" size="5">Minutes of Team Meeting</font></div></div>==
 
 
[[Media: Minutes of Team Meeting 1.pdf | 1st Team Meeting]]
 
 
[[Media: Minutes of Team Meeting 2.pdf | 2nd Team Meeting]]
 
 
[[Media: Minutes of Team Meeting 3.pdf | 3rd Team Meeting]]
 
 
[[Media: Minutes of Team Meeting 4.pdf | 4th Team Meeting]]
 
 
[[Media: Minutes of Team Meeting 5.pdf | 5th Team Meeting]]
 
 
[[Media: Minutes of Team Meeting 6.pdf | 6th Team Meeting]]
 
 
[[Media: Minutes of Team Meeting 7.pdf | 7th Team Meeting]]
 
 
[[Media: Minutes of Team Meeting 8.pdf | 8th Team Meeting]]
 

Latest revision as of 00:16, 8 September 2016