ISSS608 2016 17 T1 Project Team 1 Report

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ISSS608 1617 project team1 logo.png ISSS608 2016-17 T1 Project Team 1

Proposal

Poster

Application

Report

 

Motivation

As students trained in Visual Analytics, we have volunteered to help them provide user-friendly and informative visualizations to cater to its users by utilizing visualizations tools and tapping on our knowledge gained from school, work, independent learning and by referencing reputable resources in the analytics industry.

The game industry data is kind of attracting gamers like us to apply our insightful visualization skills in order to have a deep understanding about the game history. It feels good when finding our favorite games rank top, and interesting when understanding the reasons of industry share changes.


Review and critic on past works

Design framework

A detail description of the design principles used and data visualisation elements built (Refer to Section 3: Interface of this paper [1].

Demonstration

Sample test cases

Discussion

What has the audience learned from your work? What new insights or practices has your system enabled? A full blown user study is not expected, but informal observations of use that help evaluate your system are encouraged.

Future Work

  • let users upload their own data file, and be able to recognize the data columns so that can provide service like a tool.
  • Put more interesting visualization technologies into our application.
  • Improve interactivity by using D3.js to rebuild the main layout design instead of using Rshiny control bar to realize all the interactivity.

Installation guide

including hardware configuration and software integrationn. Sample Installation Guide

User Guide

After the installation of our application, u should be able to see our layout in your default browser.

Wish you can enjoy your exploration journey in the Video Game Industry lah!

Video Game Market Overview

This section of our design is to let you have the ability to explore the data by yourself. Although we only built few graph type inside, you still can find plenty of information by leveraging our powerful control bar designed by Rshiny.

Control Bar

You can do the following things with the help of the control bar:

 1.  Choose the type of summary which will be shown in the right graph panel.

"By counts" means summary is done by counting how many games.

"By sales" means summary is done by summing up the global sales of the games.

 2.  Choose the type of graph which can let you switch the layout between line graph and pie chart.

P.S.: When "Pie Chart" and "By counts" are selected, the pie chart is replaced by its line graph because it is not available to show a pie chart here.

 3.  Leverage the Filters of the data set if interested.

For Genre only, all the 12 genres are listed. For Platform and Publisher, there are too many lines or pieces of pie in the visualization part if not using filter.

So our default settings for the right visualization tabsetpanel when Platform, Genre or Publisher is activated(in the right visualization part, not in the control bar) is what you have seen in the left control bar: only the main categories are included, no matter the filter is activated or not.

Kindly Reminder: Do remember to activate the filters you want by ticking the check boxes above the filter input windows. Otherwise the filter won't work!

 4.  Select the year range you like

By moving the year range bar, the user will can notice the movement of the industry and find very interesting stuff.

Visualization Panel

Because we design this part by leveraging R package Ployly, you can find some useful built-in functions of Plotly when hanging your mouse over the section.

The useful functions are:

  • Zoom -- Pan, Zoom in, Zoom out, Reset.
  • Two types to show data on hover.
  • Cancel or add in the line or piece of pie you want or do not want by clicking the respective legend.

Main Publisher Radar Chart

This section of our design is to explore the features of different main publishers such as Sony, Nintendo and EA. you can also leverage our powerful control bar designed by Rshiny to check the area of your interest.

You can do the following things with the help of the control bar:

 0.  Select the Publisher you want to explore.

Of course, this is the first step.

 1.  Choose the type of summary which will be shown in the right graph panel.

"By counts" means summary is done by counting how many games.

"By sales" means summary is done by summing up the global sales of the games.

 2.  Choose the area of your interest: Genre? Sale Regions? Platforms?
 3.  Select the year range you like

By moving the year range bar, the user will can notice the movement of the industry and find very interesting stuff.