IS480 Team wiki: 2017T1 Codezilla MidTerm Wiki
Project Progress Summary
Midterm Slides: To Be Added
Deployed Site Link: http://impactlaunch.space
Project Highlights:
To learn more about our Project: Project Description Link
Our project is being divided into a total of 15 iterations and we are currently at sprint 11 (02 October 2017 to 18 October 2017). We have so far completed 73% of our project. We made use of our buffer sprint in sprint 10 to complete our Project Management Module 1 and 2. In these 11 sprints, we have completed 2 User Testings where participants include actual professionals from various industries.
An unexpected event that occured would be that of the Project Management Module being uncompleted in Sprint 8, 9 due to our underestimation. As such, we made use of our buffer sprint in Sprint 10 to complete the Project Management Module.
- Improved the Resource Request statuses by adding coloured labels, making it easier to read and understand requests
- Landing page user interface was improved upon
- Guide for resource management created and included
- Built the Project Management Space that includes User Management and Document Uploading
- Notifications System included into the Navigation bar
Deliverables
Project Status
Project Scope
Module | Status | Confidence Level (0-1) | Comments |
---|---|---|---|
Account Modules (1 and 2) | 100% | 1 | NIL |
Project Module | 100% | 1 | NIL |
Resource Module | 100% | 1 | There were improvements that had to be made with regards to understanding what a resource was and the design during UAT1 |
Search Modules (Project and Resource) | 100% | 1 | NIL |
Project Request Module | 100% | 1 | NIL |
Resource Request Module | 100% | 1 | NIL |
Project Management Modules (1 and 2) | 100% | 1 | Tested in UAT2 in Sprint 11 and there are comments to improve it |
Administration Module | 0% | 0.7 | In Progress |
Project Matching Module | 80% | 1 | In Progress |
Feedback and Ratings Module | 0% | 0.5 | In Progress |
Communications Module | 0% | 0.5 | In Progress |
Analytics Module | 0% | 0.5 | In Progress |
There has been no changes made to our Project Scope since Acceptance. Below is our scope and the status of each module.
Project Schedule
To view all versions of the Project Schedule: Project Schedule Link
Iteration | Planned | Actual | Comments |
---|---|---|---|
9 | 4th Sept 2017 (Sprint 9) | 2nd Oct 2017 (Sprint 11) | UAT 2 pushed back from Sprint 9 to Sprint 11 |
8, 9 | 21st Aug, 4th Sept 2017 (Sprint 8, 9) | 18 Sept 2017 (Sprint 10 - Buffer) | Buffer Sprint 10 was used for Project Management Module |
11 | 18 Sept 2017 (Sprint 11) | 02 Oct 2017 (Sprint 11) | Sprint 11 initially did not include X Factor recruitment |
Planned | Actual |
---|---|
Project Metrics
To view more details about the metrics used: Project Metrics Link
Sprint Velocity is a metric that predicts how much work Team Codezilla can successfully complete within our two-week sprint. It is calculated at the end of each sprint by summing the total points of completed user stories. It is used to accurately estimate and how much we are getting done each sprint, in order to estimate better in future.
Scrum Burndown is graphic representation that shows the rate at which work is completed and how much work remains to be done. The chart slopes downward over Sprint duration and across Story Points completed. It shows Team progress towards the Sprint Goal, not in terms of time spent but in terms of how much work remains.
Impact Score
Severity | Description |
---|---|
Low Impact (Score: 1) | Inconsequential. Simple typo error or minor user interface misalignment. |
High Impact (Score: 5) | Non-critical functionalities are not working, but still system runs. |
Critical Impact (Score: 10) | The system or core functionality is down. |
Mitigation Plan
Total Score = # Bugs (Low) x 1 + # Bugs (High) x 5 + # Bugs (Critical) x 10
Bug Score | Action |
---|---|
Score <= 10 | Fix during buffer time. |
10 < Score <= 20 | Fix during planned debugging time in current iteration. |
Score > 20 | Halt current development and fix the bug(s) immediately. Reschedules if necessary. |
Project Risks
Technical Complexity
- Geospatial matching to recommended projects and resources
- Integration of notification and messaging system
- Creating insights to page views, average session duration etc per project
- Leaving and viewing of ratings for users
Quality of Product
Intermediate Deliverables
Area of Interest | Link |
---|---|
Project Management | Minutes |
Changes | |
Risks | |
Schedule | |
Metrics | |
Requirements | Scope |
Overview | |
Analysis | Use Case |
Architectural Diagram | |
Design | Prototypes |
Testing | User Testing Link |
Testing
- For every new function developed, we conduct Internal Testing
- We also conduct Regression Testing
- We planned to complete a total of 3 User Acceptance Testings
- We have conducted a total of 2 User Acceptance Testings - one in Sprint 6 and one in Sprint 11.
To learn more about the UAT: User Testing Link
Venue: SMU SIS GSR 2-2
Date:03 August 2017
Time: 7:30PM
Duration: About 30 minutes per user
Number of Participants: 8
Objectives:
- To look at the feedback with regards to our User Interface
- To understand any usability problems by observing their behaviour
- To improve our web application
Scope:
- Account Module 1 and 2
- Project Module
- Resource Module
- Search Module
Venue: SMU SOL GSR B1-10
Date:06 October 2017
Time: 11:00AM
Duration: About 30 minutes per user
Number of Participants: 4
Objectives:
- To look at the feedback with regards to our User Interface
- To understand any usability problems by observing their behaviour
- To improve our web application
Scope:
- Project Request Module
- Resource Request Module
- Project Management Module 1 and 2
Deployment
Learn more about our application and explore the projects and resources that we have to offer by clicking on the link provided below. Feel inspired to pledge a resource or jumpstart your very own social impact project and make a difference.
Deployed Site Link: http://impactlaunch.space
Market Questionnaire
To better understand the market and the need for our application, we conducted a survey.
Below are some of our key findings:
- 67% of people don’t know of any current online platforms that allow you to offer up your expertise
- There is a good range of both Project Owners (56%) and Resource Offerors (44%)
- Participants were highly interested in multiple social impact causes and those that ranked the highest were: Health Welbeing, Technology and Children’s Support
To view the Data: Market Questionnaire Results
Reflections
Team Reflections
As a team, we have learnt that group synergy and proper communication is very important. Without which it would be difficult to work together to pull through with our various responsibilities to meet deadlines. When communication within the team breaks down, it becomes difficult to continue. This is one of the most important thing, whereby we respect each other and are transparent about any issues, enabling us to work together well.
Individual Reflections