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Difference between revisions of "IS480 Team wiki: 2016T2 LOCK MidTerms"

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<h3>Metrics</h3>
 
<h3>Metrics</h3>
 
<h4>Schedule Metric</h4>
 
<h4>Schedule Metric</h4>
 
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<h4> Highlights of Schedule Metrics </h4>
 
<h4> Highlights of Schedule Metrics </h4>
 
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Revision as of 03:02, 17 February 2016

LockLogo3.jpg


LockHouse.png   HOME LOCK-About Us.png   ABOUT US LockGraph.png   PROJECT OVERVIEW LockManage.png   PROJECT MANAGEMENT LockDocuments.png   DOCUMENTATION

 


OUR PROJECT PROGRESS

MID TERM SLIDES

Summary of Project

Our project currently has 15 iterations. As of 20th February 2015, we have just completed iteration 10 of the project. Based on our team's estimates, we have completed up to __% of our development process. In the last few months, we have completed our user testing and have successfully conducted our soft launch for our Android application on 13th Febuary 2015! Our mobile application is available on Google Play Store now!

Our Development Progress


OUR PROJECT MANAGEMENT

Project Scope

Planned Actual
Acceptance Scope Current Scope

Highlights of Changes Made in Scope


Full documentation of our scope changes is available on our Change Management Log which can be found __

Project Schedule

TEAMLOCK Schedule.PNG

Highlights of Changes Made in Schedule

  • Re-Scheduled Career Buddy Module to Iteration 10
  • On Clients discretion , we delayed the soft launch date from ____ to 13th January 2016 as Client was not ready for deployment

Metrics

Schedule Metric

TEAMLOC Midterms Schedule Metrics.PNG

Highlights of Schedule Metrics

Iteration Planned (Days) Actual (Days) SM Score Action Status
8 6 14 43% Team before this iteration was on schedule and estimates were fairly accurate. However, schedule was highly delayed in iteration as we had to implement a new UI/UX given to us by our client. Immediate action was to focus on pushing our the new UI in time for soft-launch and mitigation was done through usage of buffer days and rescheduling of priorities. Completed

Bug Metric

iOS Android
ios Android

Highlight of Changes in Collection of Bugs

There was a huge spikes of bugs found in iteration 7 & 8 (both iOS & Android). This was largely due to the fact this was the period where our team was solely focusing on cleaning up our application(Fixing of bugs/UI) in preparation for Soft-Launch.

Full documentation of our issue tracker is available on our Test Documents which can be found here!


Project Risks

The risks above have been managed and mitigated.

Technical Complexity

How we design our Architecture?


Value Add


Quality Attributes

OUR QUALITY ASSURANCE

Deliverables

Testing

Heuristics Evaluation

Full Documentation of our Heuristic Evaluation can be found in our here

User Testing 1


OUR LEARNING OUTCOMES

-