HeaderSIS.jpg

IS480 Team wiki: 2013T2 GENShYFT Project Management Schedule

From IS480
Jump to navigation Jump to search

GENShYFT IS480 1314 Logo.jpg


Home   Project Overview   Project Management   Documentation   The Team


X-Factor   Risk   Schedule   Metric   Minutes

Visual Timeline

Genshyft is480 Time line Summary9.PNG


Task Breakdown

Click To View : Individual Member Task Breakdown

Requirement Change Log

Date Feature Affected Previously Currently Change Management Action
26/03/2014 Tournament Not part of scope Create a CSV file format that would include Tournament and Round details The team received a list of requirements from client's client. Due to agreed upon requirements and team's limited time, team decided to complete this requirement. Team would have to allocate time to complete this.
26/03/2014 Tournament Not part of scope Include tournament collaborator feature in the Tournament feature. This is so that client's client would have the school directors be able to have a higher control over the tournament. The team received a list of requirements from client's client. Due to agreed upon requirements and team's limited time, team decided to complete this requirement. Team would have to allocate time to complete this.
11/03/2014 Events When sharing the Ranking page under Events feature via Facebook, those who click on the Ranking page link will only view Ranking for that Events and would not know what the Ranking is for. Client wants to add "I'd like to participate" and other buttons on the Ranking page so that those who access the shared link would know it is an event that they themselves might want to join, watch or keep updated about. As this is a UI change, this will be taken into consideration
11/03/2014 Events No check box available to send RSVP to those who signed up for Tournament at one shot. Client wants check box option "Select All" that let's school facilitators to send RSVP to all the students in an event. As this is a UI change, this will be taken into consideration
09/03/2014 Mastery Based Coaching Client wanted 10 questions per game. Now Client wants 1 question per game. Logic will follow as such:
  1. Click Next problem
  2. New single problem game gets created
  3. Click run to solve problem
  4. Repeat until problem solved or player clicks "Skip Problem"
  5. Clear all boxes once game is over and wait for next problem to be pressed
As this is a major change in logic, team will only take into consideration a part of the change like taking the response per question and push it into the database
04/03/2014 Registration & Tracking Map that allows user to see the number of players registered with respect to each school. Event ranking for event, display the people who have done mastery based coaching and purpose driven, badges, Events map, badges and levels completed. This feature will be dropped. The team realised that the scope of this change is of a large scale and it would be best for the team to focus on polishing the current feature instead of trying to add on top of the existing feature.
04/03/2014 Easy Web Prototyping To do up a single page to implement simple Plunkr code. Save the text that people put in one box and insert it into an iFrame that renders it as a web page. Client changed feature name to 'Easy Web Development'. This feature will be dropped. The team realised that the scope of this change is of a large scale and it would be best for the team to focus on polishing the current features instead of adding new features
04/03/2014 Web Dev Games To do up two modules, HTML and AngularJS on Practice page for users to learn. The games will be similar to Easy web prototyping by having live rendering of the codes as user codes. Client wanted users to code out HTML, JS and CSS file. There will no longer be multiple files. Instead, the feature will be implementing E2E (End to End) testing. Team took this requirement change into consideration since the task is deemed doable with team's current resources (sufficient time, manpower available, etc.)