IS480 Team wiki: 2012T1 M.O.O.T/Design Specifications/Functionalities
Revision as of 19:15, 15 August 2012 by Clarissa.lo.2010 (talk | contribs)
Use Case Design & Documentation | Functionalities | Mockup Design |
Functionalities
S/N | Functionality | Description | ||||
Passing by storyboard | ||||||
1 | Shopper walking in | Detects when a shopper walks past the wall display | ||||
2 | Display shoppers’ outline | Displays an outline of shopper | ||||
3 | Display a trail | Displays visualizations that create a trail behind shopper | ||||
Standard flow storyboard (Techy with Promotions) | ||||||
4 | Detect stationary shoppers | Detects when shopper is stationary | ||||
5 | Locate shopper within the frame | Pinpoints shopper’s position within the frame | ||||
6 | Display onscreen character | Displays onscreen characters (Techy & Malron) besides shopper when shopper is stationary | ||||
7 | Invoke speech bubble | Invokes a conversation between onscreen characters (Techy & Malron) to engage shopper | ||||
8 | Play audio | Plays the audio recording of the conversation between onscreen characters (Techy & Malron) | ||||
9 | Play background music | Plays background music | ||||
10 | Set speech bubble’s coordinates | Sets the coordinates of speech bubble to be on both the left and right sides of the shopper’s shoulders | ||||
11 | Grab object (hat & spear) | Detects shopper grabbing or pulling an object (hat & spear) | ||||
13 | Wear object (hat) | Detects shopper wearing an object (hat) | ||||
14 | Hide object | Hides onscreen characters when shopper attacks either one of the characters | ||||
Activate Scratch & Win | ||||||
15 | Reveal fog | Reveals fog to begin the start of Scratch & Win | ||||
16 | Wipe screen | Detects shopper waving his hands to wipe the screen | ||||
17 | Clear fog | Clears fog when shopper is wiping the screen | ||||
Alternate flow storyboard (Malron with Explosion of Stars) | ||||||
18 | Attack character (Techy) | Detects shopper attacking character (Techy) | ||||
19 | Create promotional text (stars) | Create promotional text (stars) | ||||
20 | Refresh screen | Refreshes screen | ||||
21 | Countdown timer | Starts the countdown timer when shopper does not make any movement when he is supposed to | ||||
22 | Exit screen | Exits screen when shopper takes out his mobile phone to read the Microsoft Tag | ||||
Additional | ||||||
23 | Recognise face | Recognises shopper’s face so that shopper’s interaction with the wall will be customized and different each time he visits the wall display | ||||
24 | Recognise gender | Recognises gender of shopper so as to provide promotions directed at a specific target audience |