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Pitch  
 
Pitch  
 
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[http://202.161.45.161/videoserver/view.jsp?link=AY%202012%20Term%201/TeamsPitch/TeamsPitchiDeveloperspart1.flv Part 1]
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[http://www.sis.smu.edu.sg/sites/default/files/sis/programmes/BSc-ISM/IS480/posters/teamideveloperssmall.jpg Poster]
  
 
Acceptance
 
Acceptance

Revision as of 16:08, 1 April 2013

2012/2013 Term 1

Schedule. Start deadline is over, please submit your 2 page proposal by 20th June.

Click on your team name in the team column to update your team wiki page. Have fun!

Supervisor Reviewers Team Project Members Sponsor
Kyong Jin SHIM Benjamin GAN

EUREKA

Pitch Part 1

Poster

Acceptance Part 1

Part 2

MidTerm part1

part2

part3

part4

part5

Our team is developing an Android-based simulation game that is based around the education of financial literacy. The concept of the application is interactive, whereby users compete to grow their virtual economy by trading resources, constructing buildings, and reacting to scenarios in a time-based game round setting.

Android Tablet loan to Jonathan AU-YEUNG Shang Loong

  1. Jonathan NG Vee An
  2. Khairul Anwar Bin ABDUL KARIM
  3. Jonathan AU-YEUNG Shang Loong
  4. Ryan HENG Zhiyong
Terence Tham, Epiphany Education LLP
Archan MISRA LI Yingjiu (GAO Debin ) & Richard DAVIS

dot-3ga

Pitch Part 1

Poster

Acceptance Part 1

Midterm Part 1

Final Part 1 Part 2 Part 3

Our application titled, Listen UP, will be a game where users will be given a specific word which he/she has to voice record the clues and hints within an allotted time frame for the opposing party to guess. Users are discouraged from saying a list of ‘taboo-ed’ words. Although there will be no way of completely preventing this form of cheating, we believe that the excitement of playing the game right with friends will be enough to deter users from cheating.

Points will be given to both the user guessing and giving the hints when the guess is successful. Users can trade in points for incentives such as extra recording time and lesser taboo words.
Android phone loan to Lin Yi

Eligible for user experience award

  1. LIN Yi
  2. Sandesh MENON
  3. Kenneth GOH Lu Long
  4. KOH Bang Chuan
  5. TAN Ban Chuan
own project
Archan MISRA Jason WOODARD & GAO Debin

Team Glocal

Pitch Part 1

Poster

Acceptance Part 1

MidTerm part1

We are building myHome, a social networking site, which is accessible via a web-based application as well as a mobile application running on Android targeting mainly migrant workers in Singapore. On the backend, our site will capture user habits from day-to-day activities which subscribers perform through our web-based application or mobile application and generate report based on collective behaviour and activities on our site

Eligible for Lien Award

  1. PHAM Duong Thai
  2. NGUYEN Minh Dang
  3. Uma Devi D/O KRISHNA MOORTHY
  4. Aung Myat KO
  5. NG Qi You
Prof Kyong Jin SHIM, Humanitarian Organisation for Migration Economics (HOME)
Baihua ZHENG GAO Debin & LI Yingjiu

EKLMN

Pitch Part 1

Poster

Acceptance Part 1

Final Part 1 Part 2 Part 3

Volunteer Platform The platform will allow volunteers to self-propose projects. Consequently, an email notification will be sent to non-profit organizations and sponsors for them to “accept/reject/give feedback” on the project. Volunteers will also be able to search and sign up for projects.

Eligible for Lien Award

  1. Khairunnisa Bte Mohamed SIDIK
  2. Eileen GOH Pei Ling
  3. Michelle LI Meixian
  4. LAU Tsorng
  5. Nur 'aisyatus Sholhah Binte AZMAN
Enam Ahmed, cosified.com
Baihua ZHENG LI Yingjiu & Jason WOODARD

iDevelopers

Pitch Part 1

Poster

Acceptance Part 1

The aim is to implement a computerised Non-Emergcency Mammogram System to replace the current paper-based system. The NEMS will include a digitised Readers' Form, a Questionnaire and also an Analytical Dashboard. Other features will include a 'drag and drop' image symbol which allows radiologists to update the diagnosis of patients through digital imaging as well as a comparison analysis of diagnosis from two different radiologists.
  1. Muhammad Adib Bin MOHAMED YUSOF
  2. Irfananazmin Bte Abdul JABBAR
  3. Siti Rahmah Binte MAHMUD
  4. P A Fathima MUHSINA
Dr The Hui Seong, Diagnostic Radiology, Ms Shirley Tan, Mr Benjamin Lim, KTPH
Baihua ZHENG GAO Debin & Benjamin GAN

Team Gratitude

Pitch Part 1

MidTerm Part1

Final Part 1


A family-based community service social platform for youth, volunteers and parents to actively engage with one another, broadcasting local and overseas community service projects and initiatives, and creating public awareness in various aspects such as community and social work, and parenting. 2) It is a management information system which allows various stakeholders such as the management with data analytics tools for organizing, evaluating and efficiently running their departments. Management can gain a comprehensive visibility of available resources in the organization, making strategic and right decisions in areas such as planning and resource allocation. It also helps to analyze operational activities in the organization, streamline and automate various manual processes such as volunteer recruitment and evaluation, and stakeholder relationship management, enhancing work efficiency.

Eligible for Lien Award

  1. Ivan SIM Jincai
  2. PAN Fei
  3. REN Ruiyun
  4. SHEN Si
  5. LIN Yin
  6. Daniel TAN Wei Yang
Mdm Carol Chan Chui Han, Honorary Executive Director, Overall-In-Charge, Ms Joi Tan Song Mui, Community Worker, Project In-Charge & Mr Patrick Oh, Volunteer, IT Administrator. EN Community Services
Baihua ZHENG Benjamin Gan & Hady Wirawan LAUW

Twee-ta-doo

Pitch Part 1

Acceptance Part 1

MidTerm Part 1

Final Part 1

PalanteeRT: a real-time live Twitter interaction application. PalateeRT is a live real-time Twitter interaction platform to answer all the questions above, and many more interesting ones. Developed by researchers in LARC at SMU, PalanteeRT is based on state-of-the-art data mining technology and huge live data collected real-time from Twitter.

Eligible for social media award

  1. Robert SIM King Yiu
  2. ONG Chin Leng
  3. KOH Sze Huan
  4. Charissa TANG Shu Wen
  5. CHUA Zhuo Tong
  6. PNG Kian Ming
LARC, Prof. Feida ZHU, SIS 4041
Benjamin Gan Richard DAVIS & Baihua ZHENG

Motus Solutio

Pitch Part 1

Poster

Acceptance Part 1

Midterm Part 1

Final Part 1

Smartphone game for learning sign language SignUp!: The smartphone game for learning sign language and enhance the inclusion of hard of hearing in the society. Our goal is to develop a smartphone application in Android and iOS platform that enables users to learn sign language in a fun and interesting manner. The application will include a dictionary function that enable learning of the different signs and a game function to allow users to enjoy our application as they test their knowledge of sign language. The game will have varying levels of difficulties and users will have to achieve an 80% accuracy to unlock the next level. High score table will be included and users will be able to share their scores using social media.

Samsung S2 S/N:359778/04/347321/2 (returned)

Winner Best IS480 Value to Sponsor Award

  1. LIN Junliang
  2. Jagdish Udeykumar CHANDIRAMANI
  3. HU Zhengbin
  4. LIM Lifen
  5. Jewelry POH Yin Zhu
  6. CHEN Xuan Zhong
Vincent Perrier-Trudov, MD, EthiSoa Solutions
Benjamin Gan Hady Wirawan LAUW & Baihua ZHENG

Optimus

Pitch Part 1

Acceptance Part 1

Midterm Part 1

Final Part 1

The Qualitative Scorecard is a tool that will be used by Relationship Managers (RMs) to manage and prioritize their oversight on the administrative matters of the business. While client asset gathering and retention are vital indicators of a RM's success, realizing a high standard of conduct is equally important for continued business sustainability. The Qualitative Scorecard will be used by top management to assess the performance of the RMs on quarterly and yearly basis. Our team will be building Qualitative Scorecard Dashboard that integrates with Bank Julius Baer’s (BJB) existing banking systems. The dashboard will retrieve data from various systems and departments to process and present the analysis to the end-users.
  1. BEH Hark Muar
  2. TAN Yi Hui
  3. Joel TAN Wei Jin
  4. LAM Weng Pui
  5. LIM Yan Xin
  6. AN The Dung
Bank Julius Baer Pte. Ltd. Hosea Michael, Head of Project Portfolio Office and Delivery Management
Benjamin Gan Richard DAVIS & Jason WOODARD

Timber Werkz

Pitch Part 1

Poster

Acceptance Part 1

Midterm Part 1

Final Part 1

Audition Platform. To create a networking platform where potential actors/actress can create their own profiles and upload their auditions (done at home) instead of having to come down to our office to audition.

Eligible for user experience award

Winner Best IS480 Project Award

  1. TAY Jun Ru
  2. TAN Wee Kiat
  3. Calvin LIM Jun Long
  4. Genevive CHAN Keng Ling
  5. Nikita SINHAL
  6. Regina LEE Min'er
Zaihirat Banu Codelli, CEO, Ana Ahmat, Executive Assistant & Jolyn Chua, Business Development Executive, oak3films.com
Benjamin Gan GAO Debin (LI Yingjiu) & Richard DAVIS

Pro-cept

Pitch Part 1

Acceptance Part 1

Final Part 1

An online project collaboration platform specifically for students, which encompass the functionalities of email, Google Docs and Facebook groups.

Various communication and collaboration channels for their projects. Facilitate the time management and improve productivity of project teams. Capture responses to measure accountability within the teams.

Eligible for social media award

  1. Christie Jeremy S/o ALPHONSE VELOO
  2. Cynthia TEO Jia Ling
  3. LIM Ming Hong
  4. CHONG Wen Xiong
  5. ANG Wee Long
  6. Kelvin TAN Kah How
Own Project, IIE Mentor
GAO Debin Baihua ZHENG & LI Yingjiu

Appvengers

Pitch Part 1

Acceptance Part 1

Final Part 1

Design and development and of iOS Based App that caters to both walk-in and home users / bank customers. App should provide a customized platform for both new and existing bank customers to find out more about the various products the bank offers (such as, but not limited to: Credit Cards, Deposit accounts, Mortgages, Loans, Investments etc.) The app will also include various interactive features, including gamifications and allows back-end analytics such as customer profiles, demand patterns and also leverage on Location Based Services available on the iOS.
  1. NG Wei Xiong
  2. LIU Yu Hong
  3. CHIAM Jin Hui
  4. Pyae Sone MAUNG MAUNG
  5. WANG Runyu
Mr Joshua Ho, Standard Chartered Bank
GAO Debin Hady Wirawan LAUW & Archan MISRA

SincereNet

Pitch Part 1

Acceptance Part 1

Midterm Part 1

SincereNet will be building a customized Android mobile application named as B1G1 Capturing Moments and it will able to integrate with web features within B1G1 (Buy1GIVE1) web portal (https://www.b1g1.com/buy1give1/). B1G1 Capturing Moments app enables Worthy Cause project volunteers on-the-ground to capture raw photos belonging to Worthy Cause projects, a photo upload capability to B1G1 web portal, and encourage the sharing of photos on various B1G1 available portals.

Android phone loan to Zheng Keli

Eligible for Lien Award

  1. Jeffrey NG Si Wei
  2. Kevin GOH Yee Siang
  3. JIANG Yi Zao
  4. ZHANG Yingyue
  5. ZHENG Keli
Masami Sato, Buy1Give1
GAO Debin Jason WOODARD & LI Yingjiu

Verendus

Pitch Part 1

Acceptance Part 1

MidTerm Part 1

Final Part 1

Creating a world full of giving Our team aims to deliver a mobile friendly web portal for B1G1 (Buy1Give1), a social enterprise which emphasizes on transaction-based and impact-based giving. Through the use of real time location based services (Google Maps API) as well as leveraging on social media integration (FB, Twitter API), the mobile friendly web portal aims to achieve customer and employee engagement in the giving process. B1G1 members are able to use this portal to keep track and analyse the preferred causes that the users are supportive of and donate anytime conveniently. We aim to create an interactive mobile friendly web portal that supports heterogeneous platform to make the giving process more efficient and as seamless as possible by providing a one-click solution in which business employees can vote for worthy causes they are interested to give.

Winner for Lien Award

  1. Siti Mardiana BINTE TUMADI
  2. CHIN Pei Wen
  3. Madeline ONG Hui Ying
  4. TAN Chang Kiat
  5. Zac Douglas XU Peiwen
Masami Sato, B1G1
Hady Wirawan LAUW Baihua ZHENG & Jason WOODARD

Aurora

Pitch Part 1

Acceptance Part 1

MidTerm Part 1

Final Part 1

Resorts World Sentosa Project Universal Studios Singapore (USS) welcomes over thousands of patrons daily. Currently, most of the patrons navigate in a clockwise or anti-clockwise direction within the theme park without any specific route in mind. Our team aims to build an iPhone application by integrating social media platform (i.e. Facebook Graph API) and data mining techniques to map patrons’ information with a set of personalized incentives so as to encourage them in following the provided itinerary. This can help to improve human traffic flow for each of the attractions within the theme park.
  1. Michelle XUE Xuan
  2. CHEW Wee Tong
  3. Stefanie CHUA Jie Ying
  4. MA Hui
  5. THANT Zin
LARC (Prof Lau Hoong Chuin) & William YEOH Wei Chin, Research Scientist/Alvin Foong, IT Assistant Director, Resorts World at Sentosa (RWS)
Hady Wirawan LAUW Baihua ZHENG & GAO Debin (LI Yingjiu)

Bumblebee

Pitch Part 1

Acceptance Part 1

Final Part 1

Staff Deployment Simulation Software. This project aims to create a Staff Deployment Simulation Software that simulates the efficiency of a proposed roster. Given historical data such as Medical Certificates (MC) Rates, Flight Delay Rates, the software will first analyze the uncertainties and calculate the probabilities of the uncertainties. The software will also allow users to input or adjust the desired uncertainties level. Given the input and the calculated uncertainties, the software will simulate the roster, mimicking the actions taken by the Duty Manager whenever there are uncertainties. The software will generate report of the simulation at the end of the process to measure the efficiency of the duty roster.
  1. Suriyanti
  2. Yosin ANGGUSTI
  3. CHOO Jek Bao
  4. Glorya MARIE
  5. NGUYEN Nhat Minh
Kevin Choy, SATS
Hady Wirawan LAUW Richard DAVIS & Jason WOODARD

SGpathfinders

Pitch Part 1

Acceptance Part 1

Final Part 1

Data-Driven Gameplay Enhancements for Singpath. We intend develop a suite of features for the web-based code-learning game Singpath.com, to further improve educational and gameplay experience by enhancing the site-users’ satisfaction, learning, motivation, and socialization. The proposed features include the Badge-Achievement Tree, Player Performance Reporting & Prediction, Tournament and Timed Trial Management, Social Network Sharing, Sponsorship Management, and Question Management. Question Management will be implemented as a separate administrative site while the rest will be extensions to the current web application
  1. Joseph TAY Choon Kiat
  2. Brian CHUA Kim Yong
  3. Cashwinn Dev SINGH
  4. LIAO Wei Jun
  5. Senthil S/o SUKUMAR
Sandra Boesch, CEO Pivotal Expert
Hady Wirawan LAUW Baihua ZHENG & GAO Debin

The A-Team

Pitch Part 1

Acceptance Part 1

Final Part 1

This project addresses the need to gather user sentiment on various competitive banking products and promotion. The sentiment analysis will give SCB a competitive edge over its competitors. Sentiment analysis also serves as a valuable feedback to the management on how they can improve their products and better position themselves. This is achieved by harnessing the power of social media to get a "feel" of how their products are doing. In addition, SCB can use the application to find out on the existing relevant and popular topics in discussions so as keep the company updated. This project also serves as a means to retain customers through Customer Relationship Management (CRM) as research from MarketingFind has shown that it is 10 times more difficult to retain customers than to create new ones.
  1. CHEW Leong Heng
  2. TING Wen Jun
  3. CHENG Zhenghong
  4. GOH Shi Long
  5. Dexter TAN Wei Ru (IS481)
Mr Jeff Nicholas, Standard Chartered Bank
Jason WOODARD LI Yingjiu & Baihua ZHENG

AppTalk

Pitch Part 2

Acceptance Part 1

MidTerm part1

Final Part 1

We are building an Android Application that can allow us to find our way around indoor. There will be integration of the technology QR code, DBMS and mobile app development tools. We intend to incorporate the idea of having an android application which will take in the user's intended destination and upon scanning the nearest QR code at the building, a message and map will show users how to get to the destination. A web admin app will enable building administrators to generate floor plan and QR codes.

Eligible for user experience award

  1. Elaine TAN Yi Ling
  2. SHAO Qi
  3. WANG Xiao
  4. Elaine HOE
  5. DAI Yirui
  • XIA Xin (LOA)
Mr. Alen Zhu, Director. Mr. Donald Tang, Manager. Mawapp Pte. Ltd
Jason WOODARD LI Yingjiu (GAO Debin) & Hady Wirawan LAUW

Augmenta

Pitch Part 1

Acceptance Part 1

Midterm Part 1

Final Part 1 Part 2

SingPath Mobile iPad Game. In 2012, Pivotal Expert would like to extend SingPath by creating a mobile application that will run on an iPad. The project will be based on the technology and content powering Singpath.com. On SingPath.com there are Beginner Paths that consist of drag-n-drop problems that could be solved by anyone with a iPad even while disconnected from the network. The goal for the project would be to deliver a compelling mobile game experience that enables people to practice reading and assembling code in different languages anywhere and anytime that they have time to practice.
  1. Saurabh Kumar CHAUDHARY
  2. Dhruv SHARMA
  3. Rishik BAHRI
  4. Joshua NG Chee Ming
  5. Caarticay PANDAY
  • Manish Ishwar NATHANI (LOA)
Sandra Boesch, CEO Pivotal Expert
Jason WOODARD Archan MISRA & Richard DAVIS

M.O.O.T

Pitch Part 1

Poster

Acceptance Part 1

Midterm Part 1

AlterSense, will display animation or conjure augmented reality as shoppers walk past and “interact” with the wall. It will be developed using Kinect movement sensor technology, particularly skeletal detection (joint movement). Gender and age recognition will also be used to establish relationships between objects captured on the wall display, bringing in demography conclusion, which is a newly-ventured area.

Eligible for user experience award

Winner Best IS480 Technical Innovation Award

  1. Inez CAHYANI
  2. Clarissa LO Ying Li Wuisan
  3. Kenny KOH Wei Kien
  4. GOH Zhi Wei
  5. Stephen HENG Hua Tak
Ethan Quek, manager & Edwin Poh, Head IT and operations. CapitaMall Asia Ltd
Jason WOODARD Hady Wirawan LAUW & LI Yingjiu

One-hit Wonder

Pitch Part 1

Acceptance Part 1

MidTerm Part 1

Final Part 1

Butterscotch. With FlauntPage, Job seekers can prepare employment documents while companies can perform customized filtering of received job applications, thus helping them to better manage recruitment process. This web application adopts the PLAY! Framework and will be built using the Software as a Service (SAAS) model.

Unique selling points distinguishing FlauntPage from the mainstream recruitment application are: 1. Customizability (drag and drop) function for job seekers to create Resumes & Cover Letters unique to themselves 2. Enables collaborative reviewing of received job applications by Human Resource personnel.

  1. TEE Kai Li
  2. LIAO Kangya
  3. KOH Lay Mian
  4. CHENG Shuya
  5. TEO Jia Yi
Kris Kong, 2010 SIS graduate & Wong Cheok Lup, FlauntPage Limited Liability Partnership (FPLLP)
LI Yingjiu Benjamin GAN & Archan MISRA

6-bit

Pitch Part 1

Acceptance Part 1

MidTerm Part 1

Final Part 1

Chapalang – This project aims to redefine and improve the usage of forums by redesigning how conventional forums organize their discussion posts. We will demonstrate this by showing how typical discussion can take place in our new design and layout, together with an e-commerce function that will utilize the new discussion board as a platform for sales and advertisement.

The portal functions are modeled after the functions of a typical forum, where people can come together and discuss various topics, ranging from the products that are being sold to current affairs just for general discussions. In turn, the products sold will be wide and varied, provided from multiple suppliers and not just one. We hope to model an Internet marketplace, and actually already have suppliers contacted who are willing to participate in this project, should it be approved.

Eligible for social media award

  1. LAU Poh Chye
  2. Houston TOH Kian Lock
  3. CHING Gek Seng
  4. ONG Hui Ling
  5. CHEN Tianxiang
  6. Kenneth LIONG
Eric Chew & Kenny Tan, DotCom Enterprise
LI Yingjiu Benjamin GAN & Hady Wirawan LAUW

Evynty

Pitch Part 1

Acceptance Part 1

Midterm Part 1

Final Part 1

We are planning to build a web-app that aims to ease the process of booking venues for events. We plan to do so by creating a trusted community of people who own venues (like hotels or function halls) and people who are looking to hold events (like parties or weddings). Our group feels that this project is feasible as firstly, this can allow people to rent out their venues effortlessly. The owner would just have to post photos and information about the venue and the listing can be seen by everyone in the community. On the other hand, it serves as an one-stop platform for people who are searching for a venue to host events. They can easily find a venue of their liking by going through the listings in the community. Also, it could improve productivity and efficiency for companies, especially events company. Now instead of relying on in house procurement team to search for venue, events company can use our web-app to view all the venues and filter the listings according to their requirements.
  1. Brendon TAN Yee Jin
  2. TAN Zhi Kai
  3. Nikunj HANDA
  4. CHEW Wen Rui
  5. TEO Xue Ting
  6. CHONG Yik Sean
Own Project (Nikunj HANDA). IIE mentor to apply ACE grant
LI Yingjiu Jason WOODARD & Benjamin Gan

STEEP

Pitch Part 1

Acceptance Part 1

Final Part 1

Gr8Quest. This project aims to build a Social Network Activity application that brings people together for Treasure Hunt Quests. It will be built for mobile devices which would allow users to organise treasure hunts, select quests and invite members to participate in the quests.

Eligible for social media award

  1. HONG Qianying
  2. NGUYEN Minh Tri
  3. LE Ngoc Bich
  4. Sunita D/O SAMYNATHAN
  5. Eileen CHEE Yi Ping
Benjamin Tio & Victor Heng
LI Yingjiu Archan MISRA & Baihua ZHENG

Team Sageby

Pitch Part 1

Poster

Acceptance Part 1

MidTerm Part 1

Deployable Shopping Mall Solution Sageby creates a platform for users to attempt surveys and gain credits that are exchanged for vouchers. Currently, Sageby has developed a web application that allows users to complete surveys. However, this is highly inconvenient for users as mobile devices are unable to view websites with surveys normally. This calls for an urgent need to develop a survey platform that is highly accessible for users who are on the go. Hence, our team will be developing iOS application that provides users with an interactive interface, attention grabbing survey modules and attractive credit exchanges.

Winner Most Popular IS480 Poster Award

  1. PEH Jun Hao
  2. Mervyn LEE Shao Hui
  3. Marcus LEE Youwei
  4. LUO Jia
  5. FOO Tee Jun
George Chen, Co-Founder & Adam Nygate, Lead Developer, Sageby Pte. Ltd.
Richard DAVIS Jason WOODARD & Benjamin GAN

6P

Pitch Part1

Poster

Acceptance Part 1

MidTerm Part 1

Final Part 1

Gralch – Mobile Game on the Google Play Store. The game builds on a storyline involving the life of a monster character known as Gralch.

The game is divided into two main worlds, with four stages in each world depicting various points in Gralch’s life. Within each stage, there are varying levels of difficulty for each game play (level 1 up to level N). Credits are earned at the completion of each level. Additionally, players can create and send challenge requests (require trading in credits) to friends when Gralch evolves into an adult. The gameplay is consistent through all levels, which relies on a player’s quick thinking capabilities, accuracy and precision. The generic sense of the game involves controlling Gralch and defending itself from enemies to achieve the end objective of each level. Obstacles and variations within the stages make it both challenging and stimulating for the player, akin to a puzzle/strategy/arcade game.

Samsung S2 S/N:359778/04/347313/9 loan to Larry LIN Jun Jie

Winner for user experience award

Winner Best IS480 Project Management Award

  1. Nur Camellia Binte ZAKARIA
  2. LIM Chuwei
  3. Wilson HONG Weichun
  4. Larry LIN Jun Jie
  5. TOH Yong Yeow
  6. Benjamin TAY Kai Long
Own Project, Mentor (Inzen studio), Gerald Tock, Zander Liang, Roland Kie, Chin Hong Low, Jia Ling Hoo
Richard DAVIS Benjamin Gan & Hady Wirawan LAUW

Fortune Cookies

Pitch Part 1

Acceptance Part 1

MidTerm part 1

Final Part 1

Delivery Excellence Dashboard

To develop an easy-to-use mobile management tool for Project Managers to: Aid in the assessment of the project status based on the 8 Pillars of Delivery Success. Provide visibility to Partners globally and regionally on the progress of projects per country. Provide a common base for project status reporting. Provide input to monthly Steering Committee meetings.

Winner Lodestone Management Consultants IS480 Award

  1. YOUNG Lilian
  2. Jane Iskandar LAU
  3. TENG Aladdin Young
  4. Dustin NG Yu
  5. LEOW Si Wee
Michiel Roosjen & Rachel Tann, Lodestone Management Consultants Pte Ltd
Richard DAVIS Hady Wirawan LAUW & Benjamin Gan

Shopaholic

Pitch Part 1

Acceptance Part 1

Final Part 1

This in turn motivated people to start sprees where orders are aggregated to one bulk purchase so that the shipping costs are split amongst the involved parties.

However, the current situation for sprees in Singapore is mostly unregulated and disorganized. Managing these sprees is a manual and tedious affair. We aim to redesign the online social shopping experience, making it such an easy and simple process that it becomes an extension of yourself. Shopping as a group will be done effortlessly without the hassle, so that the joy of the retail experience can shine through untainted by any unwanted issues.

Winner for social media award

  1. CHEW Siew Chin
  2. YONG Qian Hwee
  3. ZOU Mei
  4. Ryan LIM Wen Rong
  5. ONG Zhen Guang
  6. LAU Shu Neng
Own Project, Mentor: Mr Jereme Wong

Rejected or Removed

Supervisor Reviewers Team Project Members Sponsor
GAO Debin Benjamin Gan

Rainbow Solutions

Acceptance part1 rejected

Q-Ticket Mobile Application for Supreme Court of Singapore. mobile queue booking application by leveraging on location based service technology which will enable the lawyers to do self-check-in while within a pre-defined radius from the building. Currently the Queue services available for Lawyers are accessed through the Kiosk at the Supreme Court. This is a problem as Lawyers have to go to the Kiosk physically to register and wait near the Kiosk to check the queue status and access the hearing lists.
  1. Haja MOHAIDEEN
  2. Jasper SOH Bi Yu
  3. Kristopher HARYADI
  4. CHEN Chen
  5. Wilfred PHUA Wei Lun
Mr Leong Woon Loong, Director of CISD & Jasmine Lai- IT Consultant. Supreme Court
Archan MISRA Benjamin Gan

Team Transformers

Unregistered

Happybox. Our project aims to create a fully functioning IT Solution for Gastro Couture (GC).Users can post pictures to enter a bi-monthly photo competition and make an easy purchase & customization of a happybox* via a cross-platform mobile app (iOS and Android). Administrators (Staff of GC) can manage these competitions and access detailed analytics report of their user base through a web based application.
  1. LIM Hui Qing
  2. Bryan LIM Wei Chiang
  3. CHUA Eng Chang (Not doing IS480 in term 2)
  4. Jason KOK Zhi Qiang
  5. MA Yuan
  6. Sundaram S/O K. VALLIAPPAN
Lester and Zhengrong, Gastro Couture
Archan MISRA ??? & ???

Team Radical

Unregistered

Mobile eBook App is a project to develop and deliver an interactive eBook application (Kudotsu ebook app) for curriculum writers, teachers, and students to interact and download teaching materials for their lessons, in place of hardcopies. Running on Samsung Galaxy Tab, this one stop platform will incorporate tablets and web technologies to offer users elements of publishing management, content management and reporting.
  1. CHEONG Guo Long (Not doing IS480 in term 2)
  2. Jean CHOY Joo Min
  3. HENG Choon Hwee
  4. Kevin KOH Yuan Kai
  5. Gabriel LOK Wei Xiong (left in July 6)
Sr. Lecturer Pamela Lim, SMU and director of Kudotsu Pte. Ltd.