SIS Learning Outcomes
- Develop an IT system that satisfies a list of functional and quality requirements with a team. Student will practice their requirements gathering, analysis, design, implementation, testing and project management skills.
- Experience software development lifecycle using a methodology such as agile RUP. Student will experience a project from inception to construction and hopefully a taste of deployment.
- Build the additional depth required to become a Business IT professional. This includes building up competence in one or more of the IS depth elective courses, as well as learning domain knowledge by integrating technology into an industry sector.
- Manage the project. This includes managing scope, risks, schedule, code configuration, and quality of the project. Student will manage the stakeholders, which include users, testers, sponsors or mentors, supervisors and reviewers.
Retrieved from SIS IS480 Website: http://blue.smu.edu.sg/IS480/2012-2013/Objective.html
Personal Learning Outcomes
Name |
Picture |
Role |
Personal Learning Outcomes |
Hattie Ren Minglin |
|
Project Manager |
- Establish skills to ensure effective collaboration within team and external stakeholders.
- Hone interpersonal skills to manage expectations of external stakeholders (Supervisor, Sponsor etc.)
- Learn to allocate resources effectively across team, ensuring that every member has a shared responsibility
|
Chan Yun Ru |
|
Usability Analyst |
- Learn to establish User Acceptance Test cases and test plans to be conducted
- Learn to create test scripts to ensure that critical and relevant feedback is gathered
- Learn to ensure the quality and performance of system, meeting a high level of requirement via Heuristics study
|
Ng Ying Neng |
|
Lead Tester & Business Analyst |
-
"• Hone skills to interpret client's business requirements into functional requirements
• Learn to conduct and provide research on competitive landscape of the product
• Analyze the competitive landscape to enhance the X-Factor of the project
• Learn to provide relevant and effective feedback to the team "
|
Melvin Leong |
|
Lead Developer |
- Learn frameworks and technologies to be used for development
- Establish skills in documenting and communicating development ideas to team and stakeholders
- Learn to manage project development progress, effectively communicating with the rest of the team
|
Kennth Liow |
|
UI developer |
- Learn to conceptualize design and user interaction components within Graphical User Interface
- Explore and understand key features that are relevant to end users, reducing inefficiencies within UI
- Learn to communicate graphical ideas to the lead developer and the team
- Learn to build low to medium fidelity prototypes, facilitating functional requirements are met with minimal revisions
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