6p Gralch Beta User Analysis(Friends)
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Contents
Questions
Objective: To find out if the current beta version is well received in terms of game appeal and level difficulty, particularly in terms of game control mechanism. From the results of our users concern and feedback, we seek to better improve the game
Measurable:
1) Observable reactions from users
2) User’s feedback and rating
Tasks:
Getting user to play the game
User Demographics
Analysis
The following results were based on feedbacks received from 20 users: We have separated users into 2 groups; game rating of score below 3 and game rating of score above 3. Based on each group, we identified the most common problem within each group and further analysed on whether the issue is a “good to have” , “must rectify” or “on track”.
General Observations
All users’ game rating is ranked based on a score of 1-5, with 5 being the highest. Based on the current user test, all 20 users rated the game between the score of 3 and 5; 13 users rated 3 and 6 users rated 4 and 1 user rated 5.
It is generally observed that users were appeal to the graphics instantaneously. Only 4 users found the initial gameplay.
Game control
The users found the game fun to play but needed some time to get used at dodging the obstacles while picking up the cherries.
It is generally observed that Gralch is hard to control and is flying too fast, with 13 users out of 20 saying so. It is also noted that the tap controls were not intuitive enough for them as sometimes they require clicking multiple time.
Storyflow
The users varied quite evenly on the gameplay with 7 of them finding that the game is too challenging. They also felt that there wasn’t enough cherries, lack of objectives to the game and can get bored after awhile.
General Feedback
Raw user feedback data
Raw User Feedback(Friends) Beta 1.0
Changes to implement
Good to have: Special Boosters, Progression bar
Must change: Tap controls, level difficulty
On Track: General gameplay, Graphics and Sound
effects
Change 1: Improve on “tapping” control
Change 2: Increase Level items; cherries