Difference between revisions of "Group05 proposal"
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Revision as of 23:52, 1 March 2020
No Game No Life
Problem and Motivation
The video game industry has grown massively over the years, with $2.3 billion in sales in the US alone in 2019. However, the industry has also shown signs of stagnation, with a 19% decline in sales from the previous year. With an increasingly saturated market and disruption caused by mobile and VR games, we aim to understand the trends of the industry and come up with insights to aid future and existing developers.
The datasets used for this project:
- Video Game Sales analyzse sales data from more than 16,500 games. This dataset contains a list of video games with sales greater than 100,000 copies. It was generated by a scrape of vgchartz.com.
Data Source | Data Attribute | Data Description | Rationale of Usage |
---|---|---|---|
Video Game Sales (https://www.kaggle.com/gregorut/videogamesales) |
Rank | Global Sales Ranking | To attain valuable insights on video games sales which can be classified by the following:
|
Name | Video game name | ||
Platform | Platform game was released on | ||
Year | Year of release | ||
Genre | Genre of game | ||
Publisher | Publisher of game | ||
NA_Sales | Sales in North America (in millions) | ||
EU_Sales | Sales in Europe (in millions) | ||
JP_Sales | Sales in Japan (in millions) | ||
Other_Sales | Sales in all other regions (in millions) | ||
Global_Sales | Total Worldwide Sales (in millions) |
Related Work | Description |
---|---|
Global Hardware Totals |
Pros:
Cons:
|
PlayStation 4 Becomes Second Best-Selling Console Ever https://www.statista.com/chart/18903/video-game-console-sales/ |
Pros:
- The chart is sorted in descending order, which allows reader to compare fields easily - There are values labelled on the chart which allows reader to reference to it easily - Icon are used instead of words for easier recognition Cons: - The legends does not show the gradient range or what it means - The choice of colors to differentiate between current and past is not distinct which makes it difficult to read. |
Console Gaming | Pros:
- There is a clear distinction between each platform which allows readers to identify each one easily - The chart is sorted according to year, allowing readers to see the trends over the years Cons: - Some segments are too small causing the values to be hidden - The chart does not have a total above each segment. |
Key Technical Challenges | Solution |
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Unfamiliarity in Programming using R especially on R-Shiny |
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Limited knowledge in storyboard designing |
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Unfamiliarity in implementing Interaction and Animated activities in the Visualisation |
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Name | Comment |
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Name | Comment |
Name | Comment |