Difference between revisions of "SMT201 AY2019-20T1 EX2 Gui yuqi"

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[[File:Part One - Map Views w Roads, Buildings, Natural Areas and Elevation.png|center|1000px|frameless]]
 
[[File:Part One - Map Views w Roads, Buildings, Natural Areas and Elevation.png|center|1000px|frameless]]
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=== Map with Roads ===
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After exracting the Gomback area out, we put the road layer on top. For Road layer, we specificly focus on Servie Roads and Tracks. Since the Disease Quarantine Centre requires a better accessibility factor, so the suitable slot should locate closer to the roads. I used red color to represent track and blue color to represent service roads, so that viewr can better differenciate those two types of roads.
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By looking the map view alone, suitable slots should locate at north-east area.
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=== Map with Buildings ===
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I used blue color to represent building areas, as we can see from the map view above, most of the buildings are locate at northern part or sorth-west areas. Since we need to consider the health risk factor, and we need to put the suitable slots far away from populations, in this case, the building areas, thus, based on the building map itself, the suitable slots should be located at southern Gombak area.
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=== Map with Naturals ===
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For the naturals map view, I used different color to represent different type of natural areas. I used green to represent forest, pink for park and baby blue for water. For natural conservation factor, we need to put the suitable slot far away from the natural areas, based on the naturals map alone, the slots should be put around southern Gombak area.
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=== Map with Elevation ===
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As you can see from the Elevation map, I used different color to represent areas with different elevation, yellow areas have higher elevation while the dark areas have lower elevation, green areas have relatively middle elevation. <br>
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As you can see, the middle Gombak area is the most elevated, we shoudl consider avoid putting suitable slots here. <br>
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== Part Two Proximity Raster w Roads, Buildings, Natural Areas and Slope Raster layer ==
 
== Part Two Proximity Raster w Roads, Buildings, Natural Areas and Slope Raster layer ==

Revision as of 21:56, 10 November 2019

Part One - Map Views w Roads, Buildings, Natural Areas and Elevation


Part One - Map Views w Roads, Buildings, Natural Areas and Elevation.png

Map with Roads


After exracting the Gomback area out, we put the road layer on top. For Road layer, we specificly focus on Servie Roads and Tracks. Since the Disease Quarantine Centre requires a better accessibility factor, so the suitable slot should locate closer to the roads. I used red color to represent track and blue color to represent service roads, so that viewr can better differenciate those two types of roads.
By looking the map view alone, suitable slots should locate at north-east area.

Map with Buildings


I used blue color to represent building areas, as we can see from the map view above, most of the buildings are locate at northern part or sorth-west areas. Since we need to consider the health risk factor, and we need to put the suitable slots far away from populations, in this case, the building areas, thus, based on the building map itself, the suitable slots should be located at southern Gombak area.

Map with Naturals


For the naturals map view, I used different color to represent different type of natural areas. I used green to represent forest, pink for park and baby blue for water. For natural conservation factor, we need to put the suitable slot far away from the natural areas, based on the naturals map alone, the slots should be put around southern Gombak area.

Map with Elevation


As you can see from the Elevation map, I used different color to represent areas with different elevation, yellow areas have higher elevation while the dark areas have lower elevation, green areas have relatively middle elevation.
As you can see, the middle Gombak area is the most elevated, we shoudl consider avoid putting suitable slots here.



Part Two Proximity Raster w Roads, Buildings, Natural Areas and Slope Raster layer


Part Two Proximity Raster w Roads, Buildings, Natural Areas and Slope Raster layer.png

Part Three - Criterion Scores for various Layers


Part Three - Criterion Scores for various Layers.png

Part Four - Analytical Hierarchical Process input matrix


AHP001.png AHP002.png
Suitability Map V2.png

Part Five - Suitability land lots layout


Suitability Binary.png


Finallll.png