Difference between revisions of "VisualizeR Report"

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=Motivation of the application=
 
=Motivation of the application=
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Crowdfunding -  the practice of using small amounts of capital from a relatively large number of individuals to fund a project or venture typically through the Internet – has risen almost exponentially to prominence.
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Crowdfunding makes use of the easy accessibility of vast networks of friends, family and colleagues through social media websites like Facebook, Twitter and LinkedIn to get the word out about a new business or campaign and attract investors.
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Mobile Application-mediated crowdfunding, especially, is an emerging paradigm used by individuals to solicit funds from other individuals to realize projects.
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Crowdfunding platforms, such as RocketHub, Kickstarter, and IndieGoGo have been providing opportunities for anyone with Internet access to pitch an idea to their social network and beyond and to gather funding to realize their work.
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Currently, there are more than 100 crowdfunding websites in the US, and they are experiencing an exponential growth in popularity. Kickstarter.com, which started in 2009, now hasmore than $9,000,000 pledged per month. And considering the outlook for technology, this field will continue to expand given that it secures the right rules and regulations for functioning.
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Campaigns are across various markets sectors and domains, across technology, businesses, nonprofit orgs, political, charity, commercial, or even financing for a startup.
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With this sort of rise in online platforms allowing people to easily create campaigns, crowdfunding has emerged as an area that is ripe for research.
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=Review and critic on past works=
 
=Review and critic on past works=

Revision as of 12:11, 6 August 2017

Crowdfunding purple hands.png
Group 10 visualizeR

Overview

Proposal

Poster

Application

Report

 


Motivation of the application

Crowdfunding - the practice of using small amounts of capital from a relatively large number of individuals to fund a project or venture typically through the Internet – has risen almost exponentially to prominence.

Crowdfunding makes use of the easy accessibility of vast networks of friends, family and colleagues through social media websites like Facebook, Twitter and LinkedIn to get the word out about a new business or campaign and attract investors.

Mobile Application-mediated crowdfunding, especially, is an emerging paradigm used by individuals to solicit funds from other individuals to realize projects. Crowdfunding platforms, such as RocketHub, Kickstarter, and IndieGoGo have been providing opportunities for anyone with Internet access to pitch an idea to their social network and beyond and to gather funding to realize their work.

Currently, there are more than 100 crowdfunding websites in the US, and they are experiencing an exponential growth in popularity. Kickstarter.com, which started in 2009, now hasmore than $9,000,000 pledged per month. And considering the outlook for technology, this field will continue to expand given that it secures the right rules and regulations for functioning.

Campaigns are across various markets sectors and domains, across technology, businesses, nonprofit orgs, political, charity, commercial, or even financing for a startup.

With this sort of rise in online platforms allowing people to easily create campaigns, crowdfunding has emerged as an area that is ripe for research.

Review and critic on past works

Design framework

A detail description of the design principles used and data visualisation elements built

Demonstration

Discussion

What has the audience learned from your work? What new insights or practices has your system enabled? A full blown user study is not expected, but informal observations of use that help evaluate your system are encouraged.


Future Work

A description of how your system could be extended or refined.

Installation guide

- including hardware configuration and software integrationn.

User Guide

- Step-by-step guide on how to use the data visualisation functions designed.