Slamdunker Proposal

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Proposal   Presentation   Poster   Application   Research


PROBLEM & MOTIVATION


The National Basketball Association (NBA) is the pre-eminent men's professional basketball league in North America, and is widely considered to be the premier men's professional basketball league in the world. It is considered to be one of the four major sports in the United States and Canada. According to Business Insider, NBA is the highest-paying league in the world. Numerous star players such as Kobe Bryant, Lebron James and Kevin Durant are among the world’s highest-paid sportsmen listed by Forbes in 2016.

In attempt to win the championship each season, NBA teams spends a large sum of money on players' salary. It is in each team's best interest to recruit the best players with the limited resources they have. Before the start of each season, each team will negotiate with the players to represent them for the season. They aim to look for the best fit players in term of their skills, abilities and past statistics to form the best optimal formation. Better understanding of the players’ statistics can help coaches to focus their resources on the player's strengths.

A player performance tool could assist coaches to better analyse the players. By comparing the past players’ statistics, they could better understand each player’s strengths and weaknesses. The tool provides players’ performance by looking at their statistics (e.g. total number of shot made per game) and the game’s statistics (e.g. the remaining time left of each shot).

OBJECTIVE


In this project, we aim to provide a visualisation for coaches to perform the following:

  • To gain a better insight of the players they are interested in.
  • To make comparison between players
  • To identify the players’ strength and weaknesses
  • To be able to make strategic game changing tactics by looking at the performance of players at different periods of the games.


SELECTED DATASET


Our selected dataset is downloaded from Kaggle. The original data is extracted from the NBA of ESPN by using the REST API. The data is based on the NBA 2015-16 season.

The rationale for the range of data used for our analysis are as follow: The data contains 128069 records of shot made in the season. With the detailed information, it allows us to carry us better and accurate analysis based on each shot. The attributes is based on the statistics of the players and games. It enables us to find the relationship between the different periods of the game and how the player has performed.

The table shows the data dictionary of the dataset.

Label Description
Game ID Identification number of each game
Date Date of game
Player Team Player's team
Opponent Team Opponent team
Home/Away If player's team is on home ground
Win/Lose If player's team win or lose
Game Score Difference Difference in total game score
Shot Number N-th shot made by the player
Period Period of the game when the shot was made
Game Clock Game time when the shot was made
Shot Clock Shot time when the shot was made
Dribbles Number of times the player dribbled before the shot was made
Touch Time Total time held by the player before the shot was made
Shot Distance Distance from the basket when the shot was made
Point Type If shot attempt is 2 or 3 points
Shot Result Result of the shot
Closest Defender Name of the closest opponent defender
Distance from Closest Defender Distance between player and the closest opponent defender when the shot was made
Field Goal Made If a goal was made
Points Points earned by the player's shot
Player Name Name of the player who made the shot


BACKGROUND SURVEY





TECHNICAL CHALLENGES & APPROACH TO SOLVE





MILESTONES





REFERENCES


Motivation

  • NBA is the highest-paying league in the world. [1]
  • The world’s highest paid athletes [2]
  • NBA player salaries [3]

Dataset

  • Primary dataset [4]
  • Original source of data [5]


GROUP MEMBERS


  1. Alson TAN Yong Kiong
  2. Arnold LEE Wai Tong
  3. LIM Lai Ho


COMMENTS & FEEDBACK